WIP - SCI FI CRATE
Based primarily on concept art by the ArtStation user Z PZ, with inspiration from various other crate concepts. The goal is to develop a high resolution model, and then bake out the details to a low poly mesh. I will then add additional height map details and texture the crate in Substance. From there the next step is to develop shaders and render it in either Unreal or Marmoset.